Jetzt bin ich seit Jahren bei Gamers Global registriert - im Forum gepostet habe ich bisher jedoch noch nie.
Warum ändert sich dass nun? Ich möchte euch auf Battle Brothers aufmerksam machen, dass seit Montag im Early Access verfügbar ist. Das Spiel hat es mir angetan. Gleichzeitig möchte ich das deutsche Entwicklerteam unterstützen. Ich würde mir viel mehr Spieleschmieden in Deutschland wünschen!
Wer spielt es gerade? Was denkt ihr? Anbei mein Steam Review (auf Englisch)
I have seen Battle Brothers some time ago as an early gameplay video. There are a lot out there from the guys from Overhype Studios on Youtube (well done and even funny at times), as well as many more since the release of Battle Brothers to early access.
Back then I thought: well, looks promising. Going to follow its development.
NOW I can play it. To make it short: Even in its early state it is quite challenging, trilling, rewarding and just so much fun! Right now there are around 10-15 hours of really enjoyable gameplay in it.
But be warned: it is a hard world. Brothers a going to die. You cant stop it
Like Jagged Alliance (some of you might recognize my picture - I’m a huge fan of JA2 1.13)
there are to kind of layers: the strategic worldmap and the actual fighting hex based combat maps. One works in real time with pause, the other is a round based system.
The guys of your Battle Brother crew can level up, improve in a lot of stats an can get new perks/abilities from tree different branches of skills. The search and saving up money for better items is well done and motivating, the fights themselves offer a lot of tactical possibilities.
There are different Factions (Raiders, Orcs, Undead, Werewolves, militia)
Use Spears (Spearwall!) in the early game a lot
Use the high ground if possible
Difficulties: Puny, weak, average (weak already quiet strong at times!)
in most situations its better to keep your band together
Shields should be the standard for most of you’re guys
Repair important equipment (alt+right mouse button). Equipped Items are being automatically over time, if you have enough tools
Do not forget to loot after a fight (a patch giving a remainder is to arrive shortly)
More (from their Page, there is a Forum as well)
• Worldmap story and progression mechanic.
• Non-combat characters for your mercenary company.
• Scavenger-hunts for legendary artifacts.
• A dynamic event system with atmospheric encounters and tough decisions outside of combat.
• Indoor tactical combat environments, such as dungeons.
• A fully skinned UI.
• More content: More enemies, terrain types, items, contracts, character backgrounds and at
least one additional major enemy faction acting in the world.